Ghost, Cauldron And More


here we are again with a new update that mainly concerns new content.

We have got you used to enrich your screensaver by crafting stuff, but we want some events to be not only random but also completely independent of the player’s choices, like for example the ghost, which might appear at some point while Chico is hanging around. When this happens ( only in screensaver mode of course ) you will see our hero start trembling in fear while the ghost is coming ( if you are lucky, otherwise you will just hear the classical and overused howling of ghosts ). We have found that random events are a very powerful means in order to make the screensaver more various and interesting and that’s the reason why we have planned to add more of them over time.

The following video, with the pixel art camera filter applied, has been captured directly from the screensaver 

Living on a peak with nothing to do is probably not the most tiring thing, but still, Chico can’t go without eating, so what’s better than hot soup? A lot of things, I know… but at least now he’s doing something useful: he’s cooking. Chico is given the opportunity to become a great chef by crafting the cauldron ( available in sandbox mode too ), which is the other content we want to introduce here. As usual, once the cauldron has been placed, just launch the screensaver and see what happens ( or exit the game and wait for Windows to launch the screensaver by itself ).

Ok, but… what do we do after lunch? Easy, work out: we added another idle animation in the hope Chico can drop a few pounds.

We have also made some bug fixing:

  • fixed a bug that made trees, rocks and the other resources disappear by entering the sandbox mode soon after a game reset

  • fixed a bug in sandbox mode about buildings description

  • improved lights flickering for the campfire

  • minor bug fixing

That’s all folks, see you at the next update.


Sandbox And More

Hi everyone,

Chico has been in early access for a while now and we have already got some valuable feedback helping us find out where our next step should lead on.

We have introduced a new feature that fits the original concept Chico is based on; since we are not trying to give you another survival game, but rather a way to customize your Windows screensaver, at some point during the development we thought: “Hey, what about an editor to give players the ability to put their stuffs in game from scratch? Wait!!! Are you talking about the sandbox mode???”.  

The sandbox mode comes alongside the survival mode ( called “Customizer” in Chico ) and you will be able to switch between them anytime: for example you can build the hut and other stuffs in survival mode and then switch in sandbox mode, destroy and recreate everything from scratch.

Here is how sandbox mode works:

Please try it and give us your impressions to help us improve Chico over time.

That’s all about the sandbox mode, so let’s move on and talk about graphic improvements and new contents.

First of all we added the lens flare that gives the sun a more interesting appearance, but because of the camera view you really need to be lucky in order to get a clear shot of it while playing; things change if you run the screensaver, maybe trying different camera settings from the screensaver option menu.

Last but not least we have also added some new contents:

  • three new idle animations

  • the hammock along with its animation

I am not talking about these assets; just run the game and create the hammock ( maybe you can  try out the new sandbox mode 🙂 and then launch the screensaver ( or wait for Windows to do it for you ).

That’s all folks… we hope you enjoy Chico.


The Well And More


here we are with another update and some important news about Chico.

First of all we fixed annoying bugs that some players might have experienced:

1 – objects spawn issues
2 – player getting stuck
3 – glitches or abnormal resizing

We have fixed all of them but unfortunately we had to change the saving system and therefore the old save file is no longer compatible; this means you need to reset the game by using the appropriate button ( Options->Game->Reset ).

We are very sorry for this inconvenience, but fortunately there is also some good news today, since we did some improvement:

1 – looting is now much faster than before

2 – you can choose your favourite default screensaver camera from the screensaver menu

3 – we added the well, a new asset with two dedicated animations

4 – we added some dedicated cameras to some already existing animations

5 – we added three new idle animations for the screensaver

And before we say goodbye we give you a little preview of our next step: based on the fact that Chico is mainly a screensaver customizer, in addition to the survival mode, in which you need to loot and craft, we are going to develop the sandbox mode so that you will be given the opportunity to put any asset in the world without effort.

That’s all folks,


In Game Screensaver And More


this is our first update after the early access and we want to thank you for all the interesting feedbacks we are receiving.

We became aware that there was no clearness on the meaning of Chico and so, following your suggestions, we have made our first change in order to make it clearer that Chico is meant to be a way for customizing your windows screensaver. We renamed the old “Play” button in “Customize” and added a new “Play Screensaver” button to the main menu which will give you the opportunity to switch between customizer and screensaver; in other words you can still activate the windows screensaver by the menu, but now you can also start the screensaver in game at runtime ( you don’t have to wait for windows to launch it ).

We also made some changes in the UI and you can now better look at which type of camera filter you are just setting.

In respect of our plan to keep adding content over time we added a new sketch ( you don’t need to build anything this time because is something like an idle mode ): the monocle.

We also did some polishing on some materials to improve graphics rendering and on the UI; and obviously we have tried to fix all the bugs we have found.

We were blown away by the players reaction around Chico and this encourages us to do the best we can: we are working to improve the camera system in order to have better angles in the screensaver and add a random events generator.

Thanks for all your support.

Stay tuned,


New Sketches And Onion Clock

Hi Chichi,

we want to talk you about the last changes we made before the early access release.

Workbench and storage, which can be already useful in game to build big structures and store resources, have some funny sketches now that you will be able to admire at screensaver time execution.

We also want to share with you the new onion clock we made in place of the old and unpolished digital watch.

The inventory now can also be opened by the little bag-shaped icon at the bottom of the screen ( or keep using the “i” key ).

And last but not least, thanks to Leonardo Ceralli, our musician, for composing that beautiful song you can listen while playing the game or watching the screensaver.

7 January Chico will be released in Early Access on Steam, which is a very point of pride for us; now we need your feedback in order to improve the experience and keep supporting Chico with periodic updates introducing ever-new contents.

That’s all for now,


The washbasin

Hi Cichi,

today we are here to talk about our last effort: the washbasin… yes, because our hero will spend a few minutes everyday to wash after a hard day’s work.

Everyone knows how hygiene is important in everyday life and even Chico can’t help washing his face or going in for a nose pick… in the hope he will be ready to go back to work anytime soon.

How it works:

  • the screensaver: Chico will try to save what’s left of his dignity by washing his face and doing more cleaning over ( and inside ) his body.

  • the game: over time Chico will grow a pair of moustaches and a thick beard; thanks to the washbasin you can still turn his face as smooth as a baby’s bottom.

We are still working to improve the game experience and add more and more sketches in order to enrich your screensaver, according to our plan to keep supporting the game over time with periodic updates and thus offering ever-changing new content.

If you have any fresh idea or suggestion please feel free to join the discussion in our Steam community hub.

The best ideas will be rewarded with some customized special content.

So, what else, if this game/screensaver concept arouses your interest then follow us and, most important, share your thoughts with us.

Meanwhile Chico and the 1Monkey2Brains team wish you a fantastic Happy New Year.

Happy Holidays

Hi Cichi,

we are working hard on Chico in order to release in Early Access after the holidays.

Ok, I know, that’s not a big update 🙂

We just wanted to wish you a Merry Christmas and a Happy New Year.

The 1Monkey2Brains team.

Steam landing page

Hey cowboys,

last week we have worked hard on our landing page, which is now online on Steam, and we would like to have some feedback… and you might also add Chico to your wishlist doing so.

We are still working on the last features and fixing some little bugs in order to be ready for the early access as soon as possible ( we guess before the end of the year ); our intention is to keep the price very cheap for now, but it will probably grow up once the game exit from the early access to enter the release stage. The reason we want a cheap price is because the game has a very innovative concept that blends game and screensaver together giving more focus on the last one.

I realize now that we never said you where this idea come from: Chico is inspired by Johnny Castaway powered by Dynamix of Sierra Online in 1992 and it would like to be his evolution.

Thanks for your support.


Inventory system

Hey cowboys,

today we want to show you the inventory system implemented in Chico in order to give him the opportunity to store resources and the ability to craft a lot of different things.

The inventory is pretty easy to use as you can see by the video floating somewhere down here. By pressing I on the keyboard the UI opens showing you two panels; the left panel is the inventory itself and is made by 20 slots, each one containing up to 15 resources or 1 single tool. The first 5 slots represent your belt ( a fast inventory ) which is useful to equip specific tools during the game ( such as the hammer or the axe to loot trees for example ); instead looking at the right panel you can see the crafting section: on the top there is the recipe list provided with some filters to help you in the research; selecting a recipe allows you to add the needed resources to the slots below and thus craft a lot of things.

You should have seen that there are no buildings in the inventory except for the workbench ( consider it as a very very small building ) which gives you access to much more recipes. Once you have built the workbench simply click on it with the hammer equipped and the inventory will open giving you a lot more recipes to choose from.

You may have noticed that the inventory has very few slots and therefore the storage will really come in handy, overall if you are one of those who love to loot around: you can move resources and tools from your inventory to the storage ( and vice-versa ) simply by dragging them.

That’s all for today folks.

We are also glad to announce that we are setting our Steam landing page…. hope you will be able to wishlist us soon.

Bye Cichi,